How To Fix No Ad In Town Of Salem
- Remove Retributionist
- Brand Medium unique
- Ship notifications are removed
- Spy needs a rework. At present sees how many town visitors visit someone. Doesn't meet Mafia visits anymore
- Non-unique are capped at a maximum of 3.
- Completely rework the part listing to:
Jailor
Boondocks Protective
Boondocks Investigative
Town Investigative
Town Killing
Boondocks Random
Town Random
Town Random
Boondocks Random
Godfather
Mafioso
Mafia Random
Mafia Random
Neutral Killing
Neutral Evil
- Allow Consigliere to see who their target is visited by in addition to seeing their role. Allows them to fake Lookout man better.
- Multiple roleblock letters are removed. Multiple roleblocks result in 1 roleblock message
- Framer now frames someone as a selected function for the dark.
- Rework Disguiser. Selecting a target will keep their disguise on until a new target is reselected. Targetting a member of the Mafia removes their disguise, but hides them from Watch/Sheriff checks.
- Rework Forger. Forger tin can now as well change their target'southward office flip. Limited to 2 utilise.
- Witch doesn't have to live to win, they simply need to see no more 2 non-Townies lynched at day (excluding themselves).
- Jester has an power to frame themselves, limited to two uses. Jester should accept quondam death immunity.
- Executioner has an ability to frame their targets, limited to 2 uses. They should besides have onetime death immunity instead of permanant. They lose this upon victory
- The total moon appears on the first nighttime, and again on the 3rd, then on.
Let me know how you think these changes are. I've done this to vitrify weak Mafia roles, nerf powerful Town roles/confirmable Town roles, and allow for more ways for investigatives to obtain imitation results. In addition, this removes a lot of the CC meta and the nasty TP/LO meta. I think every one of these changes would help the country of the game (maybe the NE and Spy ones are unnecessary though and could injure Town also much). I want to reduce the Boondocks's 75-80% win rate to almost fifty-55%.
(edited by BobbytheBlobby)
BobbytheBlobby wrote:
* Remove RetributionistI'd exist down for that, though, information technology'd be amend if we could discover a replacement/overhaul for it rather than merely removing information technology.* Make Medium uniqueI run across what you're trying to do (prevent cross-confirmability among multiple Mediums), but making the Medium unique just prevents evildoers from claiming it. One way to balance it would be to remove its ability to participate in the dead conversation and instead receive an ability that provides information about the dead.
Jailor
Town Protective
Town Investigative
Town Investigative
Town Killing
Boondocks Random
Town Random
Town Random
Town Random
Godfather
Mafioso
Mafia Random
Mafia Random
Neutral Killing
Neutral Evil
- Allow Consigliere to run into who their target is visited by in addition to seeing their role. Allows them to fake Picket amend.I'd rather implement the Osservatore.
- Multiple roleblock messages are removed. Multiple roleblocks result in one roleblock messageI don't see why this is necessary.
- Framer now frames someone as a selected role for the nighttime.Framer needs to be able to trick all Town Investigatives, not be very slightly improve at tricking the Investigator.
- Rework Disguiser. Selecting a target will keep their disguise on until a new target is reselected. Targetting a fellow member of the Mafia removes their disguise, but hides them from Sentry/Sheriff checks.The Disguiser has e'er been a role whose ability only helps themselves. While this would be an okay vitrify, it's still a bad role.
- Rework Forger. Forger can now also change their target's role flip. Limited to 2 use.I tried making a nerfed version of this and, while at that place were few replies on each mail, nobody was in favor of information technology. Link ane. Link 2.
- Witch doesn't accept to live to win, they just need to run across no more than than two non-Townies lynched at day (excluding themselves).I think the electric current Witch is quite alright, honestly. As long every bit the primary evildoers get buffed (Mafia and Neutral Killing), it volition exist in fantabulous shape.
- Jester has an ability to frame themselves, limited to 2 uses. Jester should have ane-time death immunity.I've never been a fan of the Jester existence able to frame themselves (it makes it rather simple to get defenseless). As for the death immunity thingy, I guess I'd exist okay with information technology.
- Executioner has an ability to frame their targets, limited to ii uses. They should likewise accept i-fourth dimension decease immunity instead of permanant. They lose this upon victoryI dislike the Executioner being able to frame their target for the same reason every bit the Jester. I similar the death immunity modify, but the Executioner should automatically know the office of their target when the game begins.
- The full moon appears on the first dark, and again on the third, and and so on.Aye.
Let me know how you think these changes are. I've done this to vitrify weak Mafia roles, nerf powerful Boondocks roles/confirmable Town roles, and allow for more ways for investigatives to obtain fake results. In add-on, this removes a lot of the CC meta and the nasty TP/LO meta. I call up every one of these changes would assist the country of the game (maybe the NE and Spy ones are unnecessary though and could injure Town likewise much). I desire to reduce the Town's 75-80% win rate to nearly fifty-55%.
(edited by DauntingDrakon)
Oh my wording for the new spy is terrible. Permit me ready that lmao.
(edited past BobbytheBlobby)
And so I'yard thinking Framed targets should:
- Appear to visit a expressionless person (To Lookout)
- For onetime Spy, appear not to be visited. For new Spy, not announced every bit a boondocks role.
- Same for Invest and Sheriff
(edited by BobbytheBlobby)
Wouldn't frame + focus solve your problem?
(edited by Rasengan66)
BobbytheBlobby wrote:
* Remove Retributionist
While I wouldn't be totally opposed, I would adopt a rework of information technology- for example, Retri dies when reviving, can revive disguisers... etc.
- Make Medium unique
This would hurt evils more than assist. Medium is now a harder claim. I become that its meant to exist to forestall them from confirming each other, but that is highly situational
- Transport notifications are removed
Not a terrible idea, butTad overpowered, makes trans an easy claim and tin really spiral up Boondocks if transporter doesn't accounce information technology and Specially if they don't keep a Will (or forger/jani). If lots of these are added, it's not needed. If this is added, make Trans unique at least and don't add so many other Boondocks nerfs.
A ameliorate idea- add a mafia transporter to preclude it from beingness an easy merits.
Spy needs a rework. Now sees how many town visitors visit someone. Doesn't see Mafia visits anymore
Totally hold. I idea this was a bit Upwards at first, and though situational it requires strategy and wouldn't spiral over blackmailers and framers.
- Non-unique are capped at a maximum of 3.
- well, there goes fun custom games...
- Completely rework the role listing to:
- This rework simply replaces a town Back up with a Random Town, so not really a "complete rework" unless if I'm missing something. Regardless, I concur.
Jailor
Town Protective
Town Investigative
Town Investigative
Boondocks Killing
Town Random
Boondocks Random
Town Random
Boondocks Random
Godfather
Mafioso
Mafia Random
Mafia Random
Neutral Killing
Neutral Evil
- Allow Consigliere to see who their target is visited by in addition to seeing their office. Allows them to imitation Sentinel better.
Not sure near this one.... invest usually works expert plenty. If your spy change is implemented, a tad OP. Otherwise, fine.
- Multiple roleblock messages are removed. Multiple roleblocks result in one roleblock message
I guess I agree, though 90% of the fourth dimension it won't make a departure. We already have Consort to forbid Escorts from being confirmed. Peculiarly if your new Spy modify is added.
- Framer at present frames someone every bit a selected part for the night.
- Framer should become a better buff than this. They will almost always choose an Evil role, and so it'due south the same for sheriff anyway. For Investigator, while information technology makes it less obvious there's a Framer, in that location still will exist Town in the results then many will non call them out for it.
- Rework Disguiser. Selecting a target will keep their disguise on until a new target is reselected. Targetting a fellow member of the Mafia removes their disguise, but hides them from Lookout/Sheriff checks.
This is ameliorate, merely it needs another MAJOR overhaul or but a removal.
- Rework Forger. Forger can now also alter their target'southward office flip. Limited to 2 use.
- Don't know what that means.
- Witch doesn't accept to live to win, they but need to run into no more than two non-Townies lynched at 24-hour interval (excluding themselves).
- If Evils get buffed, witches will besides fare better. I like the thought of surviving to win.
- Jester has an power to frame themselves, limited to ii uses. Jester should accept one-time expiry immunity.
- Decease immunity? Yes (as long as it's Basic). Self-Frames? The Investigator volition yet meet Framer, Vamp, Jest, and Sheriff finding Jester as sus merely seems similar cheap and non a geniune win (even if it wouldn't happen very frequently.)
- Executioner has an ability to frame their targets, limited to ii uses. They should also have one-time death immunity instead of permanant. They lo se this upon victory
- Again, I disagree with Frames. How do you feel about possibly removing defense altogether, just y'all are able to run into your target'south function immediately for ameliorate planning.
- The full moon appears on the get-go night, and over again on the third, and then on.
- Totally concur. This makes it worth it for the WW to maul "TP lo" claims day one to get rid of Doctor and Lookout, thus making them more vulnurable.
Let me know how y'all think these changes are. I've washed this to buff weak Mafia roles, nerf powerful Boondocks roles/confirmable Town roles, and allow for more ways for investigatives to obtain imitation results. In add-on, this removes a lot of the CC meta and the nasty TP/LO meta. I call back every one of these changes would assistance the state of the game (possibly the NE and Spy ones are unnecessary though and could injure Boondocks too much). I desire to reduce the Town's 75-80% win rate to near l-55%.
(edited by CasketRemover)
Agree- Spy, role list rework, Total Moons, Exe loss of full immunity, Jester i time immunity
Neutral- Remove Ret (better options), Transporter notifications (amend options), Consig change (depends on what else is added), Roleblock messages (depends on what else is added), Forger buff (idk what you mean)
Disagree- Framer buff (Much amend options), Disguiser buff (Much better options), Witch, Jester/Exe frames, Medium Unique, unique roles capped at iii
(edited by CasketRemover)
^^^^
I would similar to know these meliorate options. I make a lot of changes based on input from others.
(edited by BobbytheBlobby)
BobbytheBlobby wrote:
- Remove Retributionist nah b
- Make Medium unique nah b
- Transport notifications are removed but why
- Spy needs a rework. Now sees how many boondocks visitors visit someone. Doesn't run into Mafia visits anymore grand I would say just delete the role from Ranked birthday. It'southward like the most conditional function ever. Information technology's either completely useless or completely broken.
- Not-unique are capped at a maximum of 3. no
- Completely rework the role listing to:
Jailor
Boondocks Protective
Town Investigative
Town Investigative
Boondocks Killing
Town Random
Town Random
Boondocks Random
Boondocks Random
Godfather
Mafioso
Mafia Random
Mafia Random
Neutral Killing
Neutral Evil
Replace ane TI with TS.
- Allow Consigliere to see who their target is visited by in improver to seeing their role. Allows them to fake Lookout better. Consiglieres are meant to be similar Invest, they don't need a second claim since they already have a strong initial claim.
- Multiple roleblock messages are removed. Multiple roleblocks result in 1 roleblock bulletin this is pointless
- Framer now frames someone as a selected part for the night.still pretty useless. Doesn't change that it's mega luck based still. I have a different thought- make information technology swap the results of 2 players.
- Rework Disguiser. Selecting a target will keep their disguise on until a new target is reselected. Targetting a member of the Mafia removes their disguise, but hides them from Lookout/Sheriff checks. ? Why LO and Sheriff specifically? Why non Invest?
- Rework Forger. Forger tin can now also modify their target'south role flip. Limited to 2 utilize. I would only let it read the original will of the person. Else the boondocks tin can just realize when things don't add up with the role list.
- Witch doesn't have to live to win, they just need to encounter no more than two non-Townies lynched at day (excluding themselves). this makes witch less dangerous to the town
- Jester has an power to frame themselves, limited to 2 uses. Jester should have one-fourth dimension decease amnesty. why? Jester is fine the way information technology is.
- Executioner has an ability to frame their targets, limited to 2 uses. They should likewise have one-time death immunity instead of permanant. They lose this upon victory again why?
- The total moon appears on the first night, and again on the third, and so on. It should brainstorm on the second night etc bc N1 is also the fourth dimension where many roles are substantially ineffective.
Allow me know how you think these changes are. I've washed this to vitrify weak Mafia roles, nerf powerful Town roles/confirmable Boondocks roles, and allow for more than means for investigatives to obtain fake results. In addition, this removes a lot of the CC meta and the nasty TP/LO meta. I think every ane of these changes would aid the state of the game (maybe the NE and Spy ones are unnecessary though and could injure Town too much). I want to reduce the Town's 75-lxxx% win rate to most 50-55%.
I want spy removed from Ranked correct at present. Information technology's like the worst role to have around. If the Mafia is made up of like Janitors, Disguisers, or Consiglieres (they tin simply scramble the results they go, and near of the time the spies are too dumb to notice), the function is essentially useless. And for the other roles, it's broken as fuck. Nosotros need more consistency with this office, or remove information technology. Hell, even the old Spy seems better at this point because at least it's not so fucking bipolar in terms of balance.
(edited by Orecreeper)
Hiii Ore, nice to meet you lot're dorsum :)
[Also you simply revived this thread, but I'm pretty sure you lot know about revives already]
Anyways I guess you should move this topic to new thread because nigh poeple accept moved on from this thread.
(edited by OnlyShots)
How To Fix No Ad In Town Of Salem,
Source: https://town-of-salem.fandom.com/f/p/3603592342667795792
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